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Print-and-Play Demo
The free demo set: everything needed for two players to fight tonight with printed cards and a hex board. This is also the mailing-list lead magnet for the Kickstarter — see the business-side Kickstarter gameplan (rabbit wiki).
What's in the demo
- 4 champion cards — Rufus the Ox, Vela the Eel, Cassius the Peacock, Drusa the Wall. Deal two to each player, keep one.
- Stock card set — all 14 cards below, tagged 🎯 in Cards and Deck.
- 1 arena board — the 19-hex 2-player board (arena-board-n3.png).
- 2 player mats — player-mat-fan.png.
- Water and prestige tracked with coins, dice, or drops off-mat.
Demo card set (🎯 = in the demo)
Movement
- Move-1 🎯 — instant, 0 seconds, 0💧. Step one hex; costs no time.
- Duck 🎯 — instant, 1 second, 0💧. Evade high attacks this second.
- Dodge 🎯 — instant, 1 second, 1💧. Sidestep; void the incoming attack line.
- Jump 🎯 — instant, 1 second, 1💧, +1★. Clear sweeps and low attacks; the crowd likes air.
- Lunge 🎯 — instant, 1 second, 1💧. Explosive advancing step; sets up the next attack.
- Move-Circle 🎯 — duration 2, 1 second, 1💧. Circling footwork; keep facing on your foe while repositioning.
Attacks
- Stab 🎯 — instant, 1 second, 1💧, +1★. Quick thrust.
- Swing-Low 🎯 — instant, 1 second, 1💧, +1★. Basic rising hew.
- Swing-High 🎯 — instant, 1 second, 1💧, +1★. Basic descending hew.
- Attack-Swing 🎯 — duration 3, 1 second, 2💧, +2★. The big committed swing, in motion for 3 seconds; threatens its arc while on the track.
Defense
- Parry 🎯 — instant, 1 second, 1💧. Turn the blade aside.
- Kron 🎯 — instant, 1 second, 1💧. Roof block overhead against descending cuts.
Flourish
- Kip-Up 🎯 — instant, 1 second, 1💧, +1★. Snap from prone to standing after a knockdown.
- Swashing 🎯 — instant, 1 second, 0💧, +2★. Slash your own buckler; make noise, show off.
Print and setup
- Print one copy of each stock card per player (14 cards each), plus the 4 champions (shared).
- Each player builds a 14-card deck, picks a champion (deal 2, keep 1), draws 6 cards — fight.
- Full setup sequence: Loadout and Setup. Round structure: Rounds and Seconds.
Demo rules simplifications
- No arena or character cards — stock only.
- Knockdown: Kip-Up works against any effect that puts you prone; if playing without knockdown rules, treat Kip-Up as a plain +1★ flourish.
- Card art is placeholder until Kennon's champion art lands.
To do before release
- Playtest the demo set blind (strangers, rules as written).
- Champion art from Kennon James.
- Printable card sheets (9-up PDF) and a one-page quick-start.
- Landing page with email capture serving the download.